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The Last of Us Part II - Various Works
Shown here are some of the assets that I did for The Last of Us Part II - all of these assets have been made according to the look and feel of the post-apocalyptic setting of the game.
Credits:
In partnership with Naughty Dog
https://www.naughtydog.com/
Studio of Secret 6:
https://secret6.com/
![]() Here is one of the props I did for The Last of Us - a wooden façade used as a stage prop. | ![]() There was supposed to be crude-looking scaffolding behind, but I have omitted it, the textures it had were in-house shaders from Naughty Dog. | ![]() Shown here are the wireframes. |
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![]() Shown here is a major prop, a safe found in the foreground | ![]() Shown here are the wireframes of the asset | ![]() Shown here is how the asset is in game |
![]() Shown here are various props that I made - there is a PA set, a clipboard, painting materials and chemistry experiment materials. | ![]() Shown next are the rear views and some of the wireframes. | ![]() |
![]() | ![]() Now shown here are arcade parts that I made that can be kitbash-able and could be used in various assets. | ![]() Shown here is the wireframe. |
![]() And shown here are the some of the kitbashable parts in-game, such as the steering wheel. |
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